Sometimes I get asked, or want, to make something that provides a person with information, and I'm told I don't have to use Powerpoint to do it. Given such a golden opportunity, I may well take it upon myself to do something a tad more complicated, like code my own transitions between packets of information. Or perhaps I'm experimenting and want to show off something I figured out without taking it to its logical conclusion. Either way, they end up here.
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Everyone's familiar with the idea of a game, and the intent here is for me to become familiar with what lies under the surface of a game by making some myself. Early experiments were run from the command line, but I've made progress in having an actual user interface for the user to drool over. A few simple games are in the mix, like BattleShip and Hangman, but an original creation that took me ages to make called Township is in there too.
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The genuinely impressive stuff, where you spend three hours making a button do a thing because you have the freedom to try. Here would be the fancy stuff that needs you to figure out what you're trying to do, as opposed to using basic principles to do basic stuff. Math shortcuts, prime calculation, day of the week calculators, etc. would go here, and can be found below once they get posted. (How to view Visual Basic Apps)
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Climate Change, a presentation for a class about the hardships we face, made with the very fancy Visual Basic because who needs Powerpoint?
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Township, a game I designed and made myself: Resource and Population management in a harsh world where bandits and starvation will get you.
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User Interfaces, a collection of the Automated Process postings under one roof with a snazzy U.I. for you to click on.
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